Built-in strings

These built-in strings function as strings, but are pre-defined, and cannot be changed. They can be used in much the same ways that normal strings can (ex: {hp}.<(10))

{msg}
Return Type: String

Returns the sent chat message

Note: Only to be used in triggers of type "chat"

{br}
Return Type: String

Returns a string to be used as a break in chat ("--")

{trigsize}
Return Type: Integer (Whole Number)

Returns the number of triggers loaded into the mod

{notifysize}
Return Type: Integer (Whole Number)

Returns the number of notifications sent by event:notify

{setcol}
Return Type: String

Returns the setting's color

{debug}
Return Type: Boolean (True / False)

Returns whether or not debug mode is enabled in the settings

{me}
Return Type: String

Returns the player's name

{hp}
Return Type: Integer (Whole Number)

Returns the player's current health

{x} / {y} / {z}
Return Type: Integer (Whole Number)

Returns the player's current coordinate on the specified plane

Alias:
 * {coordX} {coordY} {coordZ}

{facing}
Return Type: String

Returns the cardinal direction of where the player is facing (South, North west, etc.)

{fps}
Return Type: Integer (Whole Number)

Returns the player's current FPS (Frames per Second)

{fpscol}
Return Type: String

Returns the color representing the player's current FPS

{server}
Return Type: String

Returns the name of the server the player is currently connected to

{serverIP}
Return Type: String

Returns the IP of the server the player is currently connected to

{serverMOTD}
Return Type: String

Returns the MOTD (Message of the Day) of the server the player is currently connected to

{serverversion}
Return Type: String

Returns the Minecraft version of the server the player is currently connected to

{ping}
Return Type: Integer (Whole Number)

Returns the player's current ping to the server (5 if on Singleplayer)

{scoreboardtitle}
Return Type: String

Returns the current scoreboard's title

{time} {date} {unixtime}
Return Type: String / Integer (Whole Number)

Returns the current time or date in string form, or the current Unix time in integer form

{titletext}
Return Type: String

Returns the current title being displayed on the player's screen

Note: Will be blank if none displayed

{subtitletext}
Return Type: String

Returns the current subtitle being displayed on the player's screen

Note: Will be blank if none displayed

{actionbartext}
Return Type: String

Returns the current text being displayed on the player's actionbar

Note: Will be blank if none displayed

{bossbartext}
Return Type: String

Returns the current text on the boss bar being displayed on the player's screen

Note: Will be blank if none displayed

{lookingAt}
Return Type: JSON

Returns information about what the player is currently looking at

Example:

Image of the JSON Document when looking at an entity

{yaw}
Return Type: Integer (Whole Number)

Returns the player's current yaw

{pitch}
Return Type: Integer (Whole Number)

Returns the player's current pitch

{playerlist}
Return Type: List

Returns a list of every player's name in the world

{scoreboardlines}
Return Type: List

Returns a list of the current lines being displayed on the scoreboard

{chatwidth}
Return Type: Integer (Whole Number)

Returns the current width of the player's chat

{sneak}
Return Type: Boolean (True / False)

Returns whether or not the player is currently sneaking

Alias:
 * {sneaking}

{sprint}
Return Type: Boolean (True / False)

Returns whether or not the player is currently sprinting

Alias:
 * {sprinting}

{inchat}
Return Type: Boolean (True / False)

Returns whether or not the chat is open

{exactX} / {exactY} / {exactZ}
Return Type: Double (Number with decimal places)

Returns the X, Y, and Z coordinates of the player with decimal places.

{motionX} / {motionY} / {motionZ}
Return Type: Double (Number with decimal places)

Returns the distance traveled every tick in each respective coordinate plane.

{potionEffects}
Return Type: JSON

Returns the player's active potion effects

{armor}
Return Type: JSON

Returns the armor pieces currently worn by the player

{heldItem}
Return Type: JSON

Returns the item currently held by the player

{hotbar(x)}
Return Type: JSON

Returns the item held in the player's specified inventory slot (X has to be <=

{arrows}
Return Type: Integer (Whole number)

Returns the total number of arrows in the player's inventory

{xpLevel}
Return Type: Integer (Whole number)

Returns the player's xp level

{xpProgress}
Return Type: Integer (Whole number)

Returns the percentage of how close the player is to leveling up

{hunger}
Return Type: Integer (Whole number)

Returns the player's current food level.

{saturation}
Return Type: Float (Number with decimals)

Returns the player's current saturation level

{renderDistance}
Return Type: Integer (Whole number)

Returns the player's selected render distance (Number of chunks)

{fov}
Return Type: Float (Number with decimals)

Returns the player's selected FOV (Field of View)

{armorPoints}
Return Type: Integer (Whole number)

Returns the player's current armor rating.

{cps} / {rcps}
Return Type: Integer (Whole number)

Returns the current clicks per second or right clicks per second

{cpsAve} / {rcpsAve}
Return Type: Integer (Whole number)

Returns the average clicks per second or right clicks per second

{cpsMax} / {rcpsMax}
Return Type: Integer (Whole number)

Returns the highest number of clicks per second or right clicks per second

{CTVersion}
Return Type: String

Returns the version of Chat Triggers being used

{biome}
Return Type: String

Returns the name of the biome the player is currently in

{minecraftTime}
Return Type: Long (Whole Number)

Returns the minecraft time (0-23999)

{chunkX} / {chunkY} / {chunkZ}
Return Type: Integer (Whole Number)

Returns the chunk coordinate from the F3 menu